AI Insights · Timothy · April 2022
Top 5 Military Games in Portugal: Q1 2022 Performance
Explore the performance trends of the top 5 military games in Portugal during Q1 2022, including metrics on weekly downloads, revenue, and active users.
During the first quarter of 2022, the top 5 military games in Portugal showed varied performance trends across downloads, revenue, and active users. Here's a breakdown of how each game fared:
Call of Duty®: Mobile from Activision Publishing, Inc. experienced a fluctuating revenue trend. It started the quarter with approximately $22.4K in the last week of December, dropped to around $5K mid-March, and ended the quarter with a peak of about $19.4K. Weekly downloads saw a decreasing trend, starting from around 4.9K in late December to about 2.2K at the end of March. Active users also declined from 71K in late December to around 58K by the end of March.
Top War: Battle Game by River Game HK Limited showed a consistent revenue performance with slight fluctuations, peaking at around $7.6K in the first week of January and maintaining around $5K towards the end of March. Downloads peaked at approximately 4.9K in early February but dropped significantly to about 800 by the end of March. Active users followed a similar trend, peaking at 20.8K in early February and declining to around 10.6K by the end of the quarter.
Warpath: Ace Shooter from Lilith Games had a relatively stable revenue trend, starting with around $3.7K in late December, peaking at approximately $5.3K at the end of March. Downloads showed a significant increase, starting from about 600 in late December to peaking at around 2.8K in late February before slightly declining to around 1.3K at the end of March. Active users increased from 4.9K in late December to a peak of 9.1K in early March, ending the quarter at around 7K.
Standoff 2 by AXLEBOLT LTD saw a steady revenue decline, starting at approximately $3K in late December and dropping to around $800 by the end of March. Downloads fluctuated slightly, starting from about 1.8K in late December and ending at around 1.5K in late March. Active users remained relatively stable, hovering around 13K throughout the quarter.
Invasion: Aerial Warfare from TAP4FUN (HONGKONG) LIMITED had lower revenue figures, peaking at around $2.8K at the end of January but generally trending downwards to approximately $460 by the end of March. Downloads remained low, fluctuating between 30 and 70 throughout the quarter. Active users were also minimal, staying below 35 for most of the quarter.
These trends provide valuable insights into the performance of top military games in Portugal, with data sourced from Sensor Tower. For more detailed insights, visit Sensor Tower.